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Aesthetics and Design for Game-based Learning

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Artikelnr: SK0258621-SE20260527-055838 Kategori: Etikett:

Beskrivning

Beskrivning

Aesthetics and Design for Game-based Learning provides learning designers with insight into how the different elements that comprise game aesthetics can inform the design of game-based learning. Regardless of the cognitive complexities involved, games are essentially entertainment media, and aesthetics play a large role in how they are experienced. Yet too often the role of aesthetics in the research about game-based learning has been relegated to a surface discussion of graphics or neglected altogether. Aesthetics and Design for Game-based Learning begins by addressing the broad context of game aesthetics, then addresses specific elements with chapters focusing on: player positioning game mechanics narrative design environment design character design. Each chapter includes research and guidelines for design, and a conclusion addresses aesthetics in the research of game-based learning.

Om boken

Om denna bok

Aesthetics and Design for Game-based Learning av Michele D. Dickey är en Häftad bok med 160 sidor på Engelska. Detta är den 1:a upplagan som utgavs 2015 av Taylor & Francis Ltd.

Produktinformation

Kategori
Okänd
Bandtyp
Häftad
Språk
Engelska
ISBN
9780415720960
Upplaga
1
Utgiven
2015-03-09
Förlag
Taylor & Francis Ltd
Sidantal
160